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This is a submission for the "N64brew Spooky Jam" 2022 / the N64Brew-Jam #3.

In Swamp Hero 64 you are slimon, a slime that protect his swamp from perky ghosts. Try to spit slime balls to he fast escaping ghosts, to avoid that they are coming again at another time - when you reset the game :-). You can control slimon with the analog stick and shoot the slime balls with the A-button. If you want you can slime around to have a look (U can use the C-Buttons) on the small area. I hope you enjoy this little game.


About the development: 

I used the "tank" example from "deadcast2" which is part of the UltraEd engine Version 1.0. I build the models of the ghosts and the level objects by my own. The textures for the surfaces (swamp ground and house) are based from texture files of "Screaming Brain Studios" - thank you very much. The ROM / game has no music and less details than I wanted to implement (with more than the actual objects I have the problem that the game crashes, so I had to remove some objects; maybe I can enhance it in the future).  For more information see https://github.com/torte00/Swamp-Hero-64.

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Click download now to get access to the following files:

SwampHero64.n64 1 MB

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